![Rogue (1) Rogue (1)](https://i0.wp.com/static.wikia.nocookie.net/arcane-lineage/images/5/59/Rogue.png/revision/latest/scale-to-width-down/180?cb=20230712225048)
Contents
- 1 Overview
- 2 Obtainment
- 3 Skills
- 4 Slash Barrage
- 5 Poison Trap
- 6 Dagger Spread
- 6.1 Passives
- 7 Blader
- 8 Advanced Thief
Overview[]
Rogue is a Neutral Super Class that comes from the Thief Class. It specializes in Damage Over Time, and multi-hit attacks.
Obtainment[]
Scorching Desert across from the doctor & Paladin trainer.
Skills[]
Description: Rush down an enemy with a flurry of quick slashes. Does increased damage to bleeding enemies. If the enemy dodges the attack, they dodge all the slashes. Critical can activate for each slash.
Cost: 750
Base DMG: 7
Energy Cost: 2
Recharge: 5
Duration: 0
Description: Throw down a small trap that releases on melee attackers. The trap can trigger three times, or else it lasts until the battle is over. Unused trap counts are saved for the next battle (e.g. if the poison trap activates twice in the first battle, which ends, when you use poison trap again in the second battle, it will only activate once before running out). Trap damage increases based on speed stat.
Cost: 750
Base DMG: 5
Energy Cost: 1
Recharge: 7
Duration: 0
Description: Leap up and throw daggers at all enemies.
Cost: 750
Base DMG: 9
Energy Cost: 2
Recharge: 5
Duration: 0
Passives[]
Description: Dagger damage is increased, and attacks cause your opponents to bleed.
Cost: 750
Description: Looting your enemies is improved.
Cost: 400
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