Ironman Mode/Strategies (2024)

Ironman Mode/Strategies (1)

This article is a strategy guide for Ironman Mode.

Information on mechanics, setups, and tactics is on this page.

Introduction[]

Ironman Mode/Strategies (2)

Contents

  • 1 Introduction
    • 1.1 Important starter quests
    • 1.2 Milestone quests
    • 1.3 Milestone items (no quest requirements)
  • 2 Early money making
  • 3 Mid-level money making
  • 4 Food and Potions
  • 5 Dailies
  • 6 Skills
    • 6.1 Construction
    • 6.2 Crafting
    • 6.3 Farming
    • 6.4 Herblore
    • 6.5 Invention
    • 6.6 Mining
    • 6.7 Prayer
    • 6.8 Smithing
  • 7 Where to gather ingredients/items
    • 7.1 Seeds and Herbs
    • 7.2 Invention components
    • 7.3 Summoning Ingredients
  • 8 Mini-Guides
    • 8.1 Mort myre fungus gathering
    • 8.2 Papaya fruit gathering
    • 8.3 Cutting teak logs
    • 8.4 Killing vyres
      • 8.4.1 Recommended Equipment
    • 8.5 Creating decorated urns
      • 8.5.1 Urn calculator
    • 8.6 Dungeoneering Crafting
  • 9 Equipment
  • 10 Boss strategies
    • 10.1 Dagannoth Rex
    • 10.2 Kiting Bosses
      • 10.2.1 Recommended gear

Ironman mode denies access to the Grand Exchange as well as trading with other players. This means many of the skilling supplies used have to be obtained by bossing or gathering. However, gold is still needed to cover instance fees, deposit money into the coffer for Managing Miscellania, purchase spirit shards for summoning, convert logs into planks, etc. It is recommended to unlock High Level Alchemy as quick as possible, and to unlock the ability to enter the nature altar as early as possible. Although the main source of money comes from high alching, many items such as rune arrows or rune javelins have a lower alch value. It is recommended to sell items like these to a general store.

A lot of the strategies in this guide are not useful in terms of account progression for a normal account, but instead catered to Ironman/Hardcore Ironman accounts. Quests play a big part in the early game, as many of experience rewards allow the player to jump multiple levels at a time. A lot of items that can be bought on regular accounts are locked behind a quest requirement. It is important to do quests as soon as possible so that many of the early levels are skipped.

Important starter quests[]

QuestRewards
Waterfall Quest13,750 Attack and 13,750 Strength experience and 2 Diamonds + 2 Gold Bars.
Fight Arena12,175 Attack and 2,175 Thieving experience.
Witch's House6,325 Constitution experience.
The Knight's Sword12,725 Smithing experience.
Temple of Ikov10,500 Ranged and 8,000 Fletching experience.
The Fremennik TrialsAllows creation of skeletal, rock-shell, and spined armour.
In Search of the Myreque / In Aid of the MyrequeUnlocks Temple Trekking for Silver bar, Bowstring, Watermelon seed and more.
Jack of SpadesAccess to Menaphos, mainly important early for Corrupted Scarabs.

Milestone quests[]

QuestRewards
Beneath Cursed TidesUnlock access to the Giant Oyster monthly D&D.
Lunar DiplomacyLunar equipment
The Branches of DarkmeyerUnlock tier 70 non-degradable weapons, access to Darkmeyer, and a Darkmeyer disguise.
Deadliest CatchUnlocks deposit chests used for gathering supplies while skilling.
King's RansomUnlocks Piety prayers and equivalent variants.
The World WakesA plethora of rewards, including Sunshine, 8 experience lamps, and additional experience rewards, with more rewards if all the recommended quests are completed.
The Temple at SenntistenUnlocks Ancient Curses.
While Guthix SleepsTormented demons and 4 x 100,000 experience rewards.
River of BloodUnlocks an Augmentable Sunspear and blood essences.
Plague's EndAccess to Prifddinas and the Trahaearn exoskeleton set.
Sliske's Endgame1,250,000 experience in skill(s) level 85 and above, and a set of skilling items.
Royal TroubleUnlocks Managing Miscellenia for Maple logs, grimy herbs, tree seeds, and much more.

Milestone items (no quest requirements)[]

ItemUsefulness
Ironman Mode/Strategies (3)Nature talismanAllows crafting of Nature runes for casting the High Level Alchemy spell.
Ironman Mode/Strategies (4)Ring of life, Ironman Mode/Strategies (5)Sign of lifeReduces the chance of deaths, extremely important for Hardcore Ironmen.
Ironman Mode/Strategies (6)Bonecrusher, Ironman Mode/Strategies (7)Twisted bird skull necklaceAwards free prayer experience while killing monsters that drop bones, and allows use of prayers in combat without bringing prayer potions.
Ironman Mode/Strategies (8)Dragon hatchetRequires killing Dagannoth rex to obtain, and greatly speeds up leveling Woodcutting
Ironman Mode/Strategies (9)Scroll of cleansingHelps to save valuable secondary ingredients when making potions.
Ironman Mode/Strategies (10)Charming impMakes charm collecting much easier.
Ironman Mode/Strategies (11)Warpriest of Tuska armourEasy-to-obtain hybrid armour that scales up to tier 75 (equivalent to tier 60 tank armour, but has an added set bonus).
Ironman Mode/Strategies (12)Greater runic staffNon-degradable tier 75 staff, earned through Runespan.
Ironman Mode/Strategies (13)Chaotic equipment (staff recommended)Degradable tier 80 weaponry, no requirements to obtain other than Dungeoneering tokens.
Ironman Mode/Strategies (14)SeedicideCan be earned through Cabbage Facepunch Bonanza or bought with Thaler. Consumes seed drops in exchange for Farming experience.
Ironman Mode/Strategies (15)Spring cleanerMade through Invention. Converts alchable drops from monsters into raw materials which are sent directly to the player's bank. As the raw materials are usually high level (e.g. Runite ore) the spring cleaner is primarily useful for players with high Smithing and Crafting levels.

Early money making[]

Skills such as Summoning and Construction require money to level efficiently. Other things, such as boss instances and Miscellania will also come in handy for the future. Some of the no-requirement money-making methods are going to be used here, as ironmen cannot access the Grand Exchange.

  • Opening all of the chests in the Stronghold of Security for the first time gives 10,000 coins.
  • Opening the chest in the Stronghold of Player Safety for the first time gives 10,000 coins.
  • Corrupted Scarabs in Menaphos offer great rewards with very few requirements, particularly for Ironmen. One needs only a decent supply of food appropriate for their Constitution level and to complete the Jack of Spades quest. Scarab swarms are fairly uncommon and brief, so using an active Friends chat is suggested, while also having something to do during downtime. Depending on luck and skill (see the 'Tips' section in the relevant article), one can expect to make between 10K-250K per swarm alongside excellent reputation and Slayer experience.
  • Killing level 1 trolls in the Abandoned Burthorpe mine. These monsters drop a drape, which sells for 75 coins in the store, along with bronze 2h swords, and chainbodies. This is a good place to start training, as you can kill the trolls fast, along with getting a cape with designated stats.
  • Corpse Spiders (Level 4) can be killed in the Lumbridge Catacombs for their spider silk, which can be crafted into spider silk robe bottom at 23 Crafting and sold to the General store for 450 coins, or high alched for 900 coins.
  • Giant Frogs (Level 44) can be killed in the Lumbridge Swamp Caves commonly dropping Giant Frog Legs that can be sold to Hudo for 1,000 coins each in the Grand Tree at the Tree Gnome Stronghold. They also commonly drop nature runes needed for low and high level alchemy becoming a good source of these runes early in the game.
  • Pickpocketing the Gullible tourist in the southern part of the Port district of Menaphos gives 30 coins and 29.5 exp per pickpocket, and has no Thieving requirement. Pickpocketing from her also occasionally rewards small Menaphite gift offerings, which always rewards between 26,000 and 74,800 coins and a plethora of other rewards.

Mid-level money making[]

  • Slayer contracts are an excellent source of money and a small amount of slayer exp.
  • Gargoyles are a fantastic moneymaker, with many alchables, averaging 30,000 coins and over, along with noted bars, providing a good source of smithing experience, but requiring 75 slayer.
  • Aberrant spectres are a great source of seeds, herbs, and alchables.
  • Turoth are a fast slayer task, consisting of adamant alchables, herbs, seeds, and uncut gems. Killing these with Seedicide can be a very good source of Farming experience.
  • Mountain trolls are a good source of nature runes for high alching, along with seeds, and occasionally a granite shield.
  • Aquanites are a good, constant source of medium to high level seeds, herbs, water battlestaves and occasionally sirenic scales. Killing these with Seedicide can be a very good source of Farming experience.
  • Exiled kalphite guardians have a great Blue charm drop rate, along with many alchables and herbs.

Food and Potions[]

FoodPotions
Ironman Mode/Strategies (16)Cake - Thieving stall south of Catherby bank.Ironman Mode/Strategies (17)Antipoison (3) - Jiminua's Jungle Store 10 stock
Ironman Mode/Strategies (18) Premade gnome food - Up to 1500 healing food from Gnome Waiter. 10 stock of each food.Ironman Mode/Strategies (19) Antipoison++ Dropped 40 at a time from Corporeal Beast
Ironman Mode/Strategies (20)Ironman Mode/Strategies (21) - Cooked tuna and swordfish can be obtained from Managing MiscellaniaIronman Mode/Strategies (22)Ironman Mode/Strategies (23)Ironman Mode/Strategies (24)Ironman Mode/Strategies (25)Ironman Mode/Strategies (26) Super potion set (1) - Can be obtained from thieving Iorwerth and Cadarn clans in Prifddinas.
Ironman Mode/Strategies (27)Ironman Mode/Strategies (28)Ironman Mode/Strategies (29) Desert sole, Catfish, and Beltfish - heal 1450, 1500, and 1650 respectively.Ironman Mode/Strategies (30)Ironman Mode/Strategies (31)Ironman Mode/Strategies (32)Ironman Mode/Strategies (33)Ironman Mode/Strategies (34) Super potion set (4) - Bought from Mazcab Emergency Merchants 1 x stock of each, restocking once every 2 minutes.
Ironman Mode/Strategies (35)Cooked eeligator - 1850 healing food from Mazcab Emergency Merchants for 3750 coins each.Ironman Mode/Strategies (36)Ironman Mode/Strategies (37) Super restore (4) and Summoning potion (4) - Mazcab Emergency Merchants 3 x stock of super restores, 1 stock of summoning potions. restocking one potion every 2 minutes.
Ironman Mode/Strategies (38)Tuna potato - Potato with butter from Rorarius, grow sweetcorn (seeds from Taverley Farming tutor), tuna from Managing Miscellania.Ironman Mode/Strategies (39) Saradomin brew - Dropped from Nex in a 30:10 or 10:30 ratio in conjunction with super restores. Queen Black Dragon and Mature grotworms drop (2) dose Saradomin brews. Araxxi drops up to 18 Saradomin brew flask a kill.
Ironman Mode/Strategies (40)Rocktail - Dropped up to 10 at a time from Queen Black DragonIronman Mode/Strategies (41) Overload flask - Can be obtained as a drop from Araxxi after the player has at least 90 herblore.

Dailies[]

These are the recommended dailies for an ironman account:

Skills[]

Ironman Mode/Strategies (58)Construction[]

Complete Throne of Miscellania and Royal Trouble as early as possible, putting 10 subjects into hardwood. Mahogany logs are more construction exp per day, but cost a lot more. If money is not an issue, it is highly suggested to pick mahogany. Converting mahogany logs into planks costs Ironman Mode/Strategies (59) 155,500 more than teaks, but grant 1,470 more experience. After 114 Invention, mahogany logs can be converted to planks at a very small cost of divine charges, making mahogany logs a very viable option for every ironman that will get 114 Invention before 99 Construction.

Complete the Deadliest Catch and Monkey Madness Quests

Extend mahogany flatpack daily challenges.

Ironman Mode/Strategies (60)Crafting[]

Ironman Mode/Strategies (61) Farming[]

Levels 1-47 - Nemi Forest. Alternatively, you can purchase seeds from Head Farmer Jones, up to strawberry.

Supercompost can be created from pineapples bought from Arhein's Store in Catherby, or picked from pineapple plants north of Karamja lodestone.

Grow any herb seeds you get, prioritising herbs used in overload potions

Ironman Mode/Strategies (62)Herblore[]

Herblore is generally considered to be the most difficult skill to train on ironman, because gathering large amounts of herbs can be difficult and takes time. Thus, many ironmen decide to put as much extra experience into herblore as possible, including quest rewards and Jack of trades aura. For tips on how to gather herbs and secondary ingredients, see the Seeds and Herbs section below.

Ironman Mode/Strategies (63)Invention[]

Due to the high requirements for invention, most ironmen have high skill levels and many resources to disassemble by the time invention is unlocked.

  • Levels 1-4 Complete the Invention Tutorial.
  • Levels 5-120 Dissassemble melee, ranged or magic sunspears. Sunspears are tier 78 weapons unlocked by the River of Blood quest. They are augmentable and can be disassembled for 523,800 invention experience once they reach level 10. After disassembling, they can be rebought for 600,000. Many ironmen choose to do this all the way until level 120 as it eliminates the need for Equipment siphons which can be difficult to obtain in mass quantities on an ironman.

Ironman Mode/Strategies (64) Mining[]

If you achieve 99 Smithing through means other than Living Rock Caverns, you can finish 99 Mining at seren stones or alaea crabs.

Ironman Mode/Strategies (65) Prayer[]

Ironman Mode/Strategies (66) Smithing[]

Superheat Form at concentrated gold is the standard method of training Smithing as an ironman. This should be done with perfect juju mining potion, goldsmith gauntlets, lava titan and an augmented crystal pickaxe, perked with

Ironman Mode/Strategies (67)

Honed 5 and

Ironman Mode/Strategies (68)

Furnace 3. Although perfect juju mining potion can be difficult to obtain on an ironman, it is extremely beneficial because a fair amount of what you mine will be banked as opposed to simply dropped on the ground.

Extend adamant or runite ceremonial sword daily challenges.

Where to gather ingredients/items[]

Seeds and Herbs[]

SeedSources
Ironman Mode/Strategies (85)Avantoe seedAutomatons, Edimmu, Vyres, Dark beasts
Ironman Mode/Strategies (86)Cadantine seedEdimmu, Moss Golems, Kal'gerion demons, Turoth
Ironman Mode/Strategies (87)Dwarf weed seedAraxxor, Barrows: Rise of the Six, Vyres
Ironman Mode/Strategies (88)Fellstalk seedDark beasts, Mature grotworms, Aberrant spectres
Ironman Mode/Strategies (89)Irit seedVyres, Dark beasts, Cave horror
Ironman Mode/Strategies (90)Kwuarm seedAutomatons, Ice strykewyrms, Vyres, Dark beasts
Ironman Mode/Strategies (91)Lantadyme seedK'ril Tsustaroth, Exhiled kalphite marauders
Ironman Mode/Strategies (92)Ranarr seedVyres, Aberrant Spectres
Ironman Mode/Strategies (93)Snapdragon seedVyres, Kalphite King, Dark beasts
Ironman Mode/Strategies (94)Toadflax seedVyres, Dark beasts
Ironman Mode/Strategies (95)Torstol seedNex, Kalphite King, Vorago, Vyres, Queen Black Dragon
HerbSources
Ironman Mode/Strategies (96)Grimy avantoeAraxxi, Nex, Aberrant spectres, Vyres
Ironman Mode/Strategies (97)Grimy cadantineNex:AoD, Moss golems, Smoke nihils
Ironman Mode/Strategies (98)Grimy dwarf weedAraxxor, Nex, Raids, GWD2
Ironman Mode/Strategies (99)Grimy fellstalkFarming, Divine Herb 3
Ironman Mode/Strategies (100)Grimy iritAberrant Spectres, Crystal Shapeshifters
Ironman Mode/Strategies (101)Grimy kwuarmKalphite King, Aberrant Spectres, Crystal Shapeshifters
Ironman Mode/Strategies (102)Grimy lantadymeHelwyr, Araxxi, Beastmaster Durzag, Camel warriors
Ironman Mode/Strategies (103)Grimy ranarrVyres, Aberrant Spectres, Chaos Giants
Ironman Mode/Strategies (104)Grimy snapdragonNex:AoD, Vyres, Kalphite King
Ironman Mode/Strategies (105)Grimy toadflaxTelos, Vyres, Crystal Shapeshifters
Ironman Mode/Strategies (106)Grimy torstolNex, Araxxor, Vorago, Queen Black Dragon

Invention components[]

Stores with a lot of armour and weapons in stock

Summoning Ingredients[]

Mini-Guides[]

Ironman Mode/Strategies (131) Mort myre fungus gathering[]

Ironman Mode/Strategies (132)
Deadliest Catch and Nature Spirit quest and Easy Morytania Tasks required
  1. Wield an ivandis flail/silver sickle (b) and Morytania legs 1, bring 2 prayer renewal flask/prayer flasks.
  2. Teleport to Morytania via fairy ring code BKR and running west, or by opening the gate south-west of Canifis and running south.
  3. Stand just south of the deposit chest in between the rotten logs (as pictured) and cast bloom.
The sickle and Ivandis flail can be keybound on the ability bar

This can be up to 2500 Mort myre fungus an hour.

Ironman Mode/Strategies (133) Papaya fruit gathering[]

Ironman Mode/Strategies (134)
Fruit bats are summoning familiars that require 69 summoning to create and summon

Papayas are used in creating adrenaline potions or for protecting palm trees.

  1. Create fruit bat pouchs, and convert some of them into scrolls.
It is recommended to create atleast 20 times more scrolls than pouches
  1. Teleport to Mazcab via Grouping System interface, Mazcab Teleport spell, or by simply walking to Wizard Chambers.
  2. Run to Kanatah (East) and stand near the banker (as pictured).
  3. Summon a fruit bat and cast fruitfall
  4. You can buy summoning potions to replenish summoning points
  5. Buying all the potions can be very useful for making extreme potions and ultimately overloads
Buying every potion from the shop costs 1,601,250 an hour

This can be up to 600 papaya fruits an hour.

This can be done at the same time as training other skills. It is recommended to dismantle, fletch, or create unfinished potions while casting Fruitfall.

Ironman Mode/Strategies (135) Cutting teak logs[]

Ironman Mode/Strategies (136)
Deadliest Catch and Monkey Madness quest required, as well as 35 Woodcutting. It is highly recommended to have the highest tiered hatchet available to you.
Alternative to Deadliest Catch, the Evil Tree Distraction and Diversion log-banking bonus can be used instead.
  1. Bring a hatchet, preferably an augmented crystal hatchet with Refined and Polishing perks
  2. A beaver familiar with extra pouches (and super restore), decorated woodcutting urns, lumberjack clothing and lumberjack aura are also very helpful.
  3. After a full inventory, run to the bank chest and deposit the logs. The area running back to the trees is a straightway allowing full surge capability.
  4. There is a small chance that you will cut a special teak log. Two of these special teak logs can be exchanged to a sawmill operator (bring noted) along with 27 normal teak logs for 27 teak planks, for free.

A teak tree grants 85 Woodcutting and 90 Construction experience per log cut.

Ironman Mode/Strategies (137) Killing vyres[]

Ironman Mode/Strategies (138)

Vyres are essential to an ironman account, as it is a great supply of Herblore supplies and money, as well as combat, Prayer, Firemaking, Farming (with seedicide), and Invention experience.

For lower levels

  1. Equip a Blisterwood weapon or Sunspear and your Darkmeyer disguise.
  2. Find and kill stray vyres (possible locations marked by red squares).
  3. Stand in the middle of the 3 vyres that spawn east of the tree.
  4. Prioritise AoE abilities such as hurricane (melee), bombardment (range), and dragonbreath (magic).
  5. It is recommended to enable auto-retaliate and area looting

For free prayer and health restoration, you can run to the bank and prayer altar to the north.

This method is around 85,000 prayer experience an hour.

For higher levels

Ironman Mode/Strategies (139)

These experience rates are assuming Soulsplit and Morytania legs 4 are used

  1. Set up your seedicide to crush seeds like belladonna seeds, poison ivy seeds, and cactus seeds. Other seeds are optional.
  2. Stand on the tile north-west of the tree as pictured (this is so all 6 vyres can reach you).
  3. Prioritise AoE's such as corruption blast or hurricane.
  4. It is recommended to enable auto-retaliate and area looting.
It is important to not move from the square. In order to pick up loot, drop an item below you and area loot your item back, along with surrounding loot.
This method is around 320,000 Prayer experience an hour.
Ironman Mode/Strategies (140)Ironman Mode/Strategies (141)Ironman Mode/Strategies (142)Ironman Mode/Strategies (143)
Ironman Mode/Strategies (144)Ironman Mode/Strategies (145)Ironman Mode/Strategies (146)Ironman Mode/Strategies (147)
Ironman Mode/Strategies (148)Ironman Mode/Strategies (149)
Recommended Equipment[]
  • Ironman Mode/Strategies (150) Augmented Sunspear - Cheap, hybrid, augmentable, easily replaceable and the highest tier weapon for vyres make this a popular choice for Invention training and mid-level slayer.
  • Ironman Mode/Strategies (151) Berserk blood essence - good pocket slot item for boosting offensive stats, used before overloads.
  • Ironman Mode/Strategies (152) Holy wrench - main pocket slot item while slaying, for preserving prayer and super restore potions.
  • Ironman Mode/Strategies (153) Morytania Elite Tasks - 50%+ increase in Prayer experience
  • Ironman Mode/Strategies (154)Ironman Mode/Strategies (155)Ironman Mode/Strategies (156) Corruption, salvation, and harmony auras - Every 500 prayer experience gained, 3-10% (depending on tier) of prayer points are restored.
  • Perks -

    Ironman Mode/Strategies (157)

    Aftershock 3

    Ironman Mode/Strategies (158)

    Precise 5

    Ironman Mode/Strategies (159)

    Scavenging 3

    Ironman Mode/Strategies (160)

    Biting 3
Fire and Nature runes in rune pouch for high alchemy

Ironman Mode/Strategies (161)Creating decorated urns[]

Urns can be a great way of augmenting skilling experience per hour, and a recent update to the Ithell Voice of Seren allowed the soft clay rock to never deplete, allowing quick soft clay gathering. Additional items and bonus's such as Bracelet of clay, Varrock armour 4, and Perfect juju mining potion allow even greater yield to soft clay. The potion has a 10% chance of spawning a stone spirit, and when spawned, automatically sends the soft clay to the bank for the next 30 seconds. An additional ore is sent to the bank, ranging from copper to runite, runite being the rarest. On top of banking for 30 seconds and an extra ore, charges for the bracelet of clay are not consumed. It is recommended to bring 10 bracelets with you, and dropping any soft clay you get with your action bar, only keeping the soft clay that has been sent to the bank.

This can be up to 4000 soft clay an hour, and depletes about 10 bracelets of clay.

After the soft clay has been gathered, it is now time to create urns. Down below is a calculator, which will tell you approximately how many urns you need to create for the inputted goal level (automatically set to 99). The calculator does not take into account any bonus experience you may have, such as a skilling outfit or the wise perk.

It is highly recommended to make Cooking, Fishing, Runecrafting, Farming and Woodcutting urns first before any other urns.

Urn calculator[]

template = Urn calculatorform = urncalcinresult = urncalcoutparam = current|Current Level/XP|1|int|0-200000000param = goal|Goal Level/XP|99|int|0-200000000

The calculator form will appear here soon. You will need Javascript enabled and cannot be using the mobile version of the Wiki.If you are on a mobile device, you can load the full version of the site by clicking here.

The result will appear here when you submit the form.

Type in any skill level and you will see a list of all the highest tiered urns and the amount needed to achieve your goal level.

Ironman Mode/Strategies (162)Dungeoneering Crafting[]

Up to 100k Crafting experience an hour along with 100k Dungeoneering experience (rates for 99+ dungeoneering), with some experience in a multitude of skills such as Woodcutting, Fishing, Fletching, Summoning and combat. It is recommended to buy the Scroll of dexterity as early as possible to save hides while doing this method.

  1. Start a complexity 6 small floor and complete the dungeon while picking up drops, cutting trees, fishing, opening the chests, and infusing/high alching summoning pouches. Cookie-cutter: F1-30 c6 small and 30+ c6 med.
  2. Gather as many rusty coins as possible. This is to purchase Protomastyx hide from the Smuggler
  3. Purchase some thread and Protomastyx hide. Craft Protoleather bodies and sell them to the Smuggler. Repeat until you no longer have enough rusty coins to continue crafting. Alternatively, High Level Alchemy can be used to get more rusty coins per body than selling to the Smuggler, but this is a much slower process than selling a full inventory at once and requires having nature runes.
  4. Upgrade your ring of kinship into the artisan variant, which gives a chance of saving resources while skilling, with gatherer, which gives a chance of gaining resources as a secondary.
Training dungeoneering as an ironman is different than a main, because as an ironman you want to maximise free experience gain
The hide can be keybound to the ability bar speeding up the process of crafting a large quantity of hides at a time.
Armour
  • Ironman Mode/Strategies (163)Pathfinder equipment, obtained from following the Path. Potentially the best gear you'll have for many levels.
  • Ironman Mode/Strategies (164)Tuska warpriest, obtained from the Tuska Comes minigame. This is hybrid armour and can, once having the matching defence level, be changed from level 25 armour, to level 50 and 75. The minigame also gives some nice experience to a variety of skills.
    • Ironman Mode/Strategies (165)Warpriest armour is also a hybrid armour dropped by monsters in the God Wars Dungeon. It also acts as a god item, protecting a player from the aligned faction in the dungeon.
    • Ironman Mode/Strategies (166)Ghost hunter equipment, this is a hybrid armour dropped by ghosts (list here) It scales with level up to level 70.
  • Ironman Mode/Strategies (167)Fremennik armour, made from the raw materials dropped by monsters in the Waterbirth Island Dungeon. This is power armour, and is potentially the best armour until God Wars Dungeon. The Fremennik Trials quest is required to wear the armour.
  • Ironman Mode/Strategies (168)Superior Fremennik armour from deathmatch, a tier-65 d2d variant of Fremennik armour, excellent for higher tier monsters like generals in the God Wars Dungeon.
  • Ironman Mode/Strategies (169)God Wars Dungeon armour (Armadyl equipment, for example). This armour is almost best in slot for most purposes. It's the highest level power armour that doesn't degrade.
Necklaces
Capes
This is a table of viable capes for an ironman, in order of worst to best. For a more complete list see Capes.
ItemTypeIronman Mode/Strategies (184)
Level
Ironman Mode/Strategies (185)
Level
AttributeStylebonus
Ironman Mode/Strategies (186)Ironman Mode/Strategies (187)Ironman Mode/Strategies (188)Ironman Mode/Strategies (189)Ironman Mode/Strategies (190)Ironman Mode/Strategies (191)
Ironman Mode/Strategies (192)Pathfinder capeIronman Mode/Strategies (193)--400---
Ironman Mode/Strategies (194)Bladestorm drapeIronman Mode/Strategies (195)--4001--
Ironman Mode/Strategies (196)Arrowstorm drapeIronman Mode/Strategies (197)--400-1-
Ironman Mode/Strategies (198)Spellstorm drapeIronman Mode/Strategies (199)--400--1
Ironman Mode/Strategies (200)Ardougne cloak 1Ironman Mode/Strategies (201)--702777
Ironman Mode/Strategies (202)Jerrod's capeIronman Mode/Strategies (203)--1300999
Ironman Mode/Strategies (204)Ava's attractorIronman Mode/Strategies (205)-301300-9-
Ironman Mode/Strategies (206)Ardougne cloak 2Ironman Mode/Strategies (207)--1103999
Ironman Mode/Strategies (208)Cape of legendsIronman Mode/Strategies (209)--1100131313
Ironman Mode/Strategies (210)Ardougne cloak 3Ironman Mode/Strategies (211)--1604151515
Ironman Mode/Strategies (212)Obsidian capeIronman Mode/Strategies (213)--1600171717
Ironman Mode/Strategies (214)Ava's accumulatorIronman Mode/Strategies (215)-502500-17-
Ironman Mode/Strategies (216)Lunar capeIronman Mode/Strategies (217)40602900--21
Ironman Mode/Strategies (218)Cape of accomplishmentIronman Mode/Strategies (219)--3300212121
Ironman Mode/Strategies (220)Ava's alerterIronman Mode/Strategies (221)-503300-26-
Ironman Mode/Strategies (222)Fire capeIronman Mode/Strategies (223)--250226--
Ironman Mode/Strategies (224)Abomination capeIronman Mode/Strategies (225)75-500028--
Ironman Mode/Strategies (226)Guthix capeIronman Mode/Strategies (227)-602500--31
Ironman Mode/Strategies (228)TokHaar-Kal-KetIronman Mode/Strategies (229)--440241--
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Magic Weapons
This is a brief list of viable options for ironmen. For a full list see Weapon/Magic weapons.
Melee Weapons
This is a brief list of viable options for ironmen. For a full list see Weapon/Melee weapons.

The beginning tier of weapons can be skipped after completing Waterfall Quest, which rewards enough experience to level your Attack and Strength to level 30 if done at level 1.

Ranged Weapons
This is a brief list of viable options for ironmen. For a full list see Weapon/Ranged weapons.

Ironmen can't purchase most of their equipment so they may kill bosses outside of the recommended stats and gear. To make up for this, different strategies are sometimes used.

Dagannoth Rex[]

Out of all the Dagannoth Kings, Dagannoth Rex is the easiest to safe-spot. This makes it possible for lower levels to get easy kills. His notable drops are, warrior ring, berserker ring, some pieces of rock-shell armour, and mithril plateskirt which is used for clue scroll (medium). Not only those drops, but all Dagannoth Kings drop dragon hatchet, and dagannoth hide.

Ironman Mode/Strategies (318)

Recommended gear

To start a Dagannoth Kings instance, it's recommended to use the fastest spawn speed as only one of the Kings is to be killed. Upon entering the instance, quickly move to spot 1, surging along the way. Attack Dagannoth Rex when he spawns with Combust, and move back into spot 1, wait, and use Resonance to heal off his first, and hopefully only successful hit. Move into spot 2 once Rex is in range, indicated by his hitting the player. Kill him without worry, as the other Kings won't come into attack range. Once Rex is dead, collect the loot and either wait in the complete safety of spot 2 for around 10 seconds then move to spot 1, or move directly into spot 1. Either way, before Rex spawns again, use Regenerate to convert your remaining adrenaline into health, or stall your adrenaline for the next kill by killing the minions in the water or using Anticipation, Freedom, and Preparation. If done right you shouldn't end up using any food besides the occasional agro by one of the other two Kings. If that does happen, it's advised to quickly exit via the entrance while using protect from ranged, or protect from magic if the more damaging, Dagannoth Prime happens to attack on the way out.

Kiting Bosses[]

Ironman Mode/Strategies (319)

Kiting is when you run away from a melee-based opponent being out of reach of the target, resulting in them being unable to attack you. This is most effective when used at bosses that only melee, but still can be used on bosses that attack with multiple styles. An under-geared Ironman would want to do this because it allows them to continue to kill a boss for extended periods of time with minimal supply use, albeit slower kills due to the inability to take full advantage of abilities such as Sunshine or Asphyxiate. Popular bosses to kite as a low level Ironman are:

Beastmaster Durzag's primary method of attacking is by throwing melee punches and slams, increasing enrage to the aggression holder if multiple hits are dealt. He can also send range attacks to many of the players in the arena, including to the person holding aggression if the beastmaster can't hit them, but these attacks do not increase enrage. A player can take advantage of this by running around the arena to substantially decrease the enrage stack gain. If the player has not been hit by a melee attack for more than 15 seconds, the enrage resets back to 0. This allows a single player to tank Beastmaster Durzag for a long period of time without the need of a backup tank.

Recommended gear[]
Ironman Mode/Strategies (2024)
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